COMPUTER SCIENCE SENIOR DESIGN

Fall 2015

EmptySpaceTeam

 

Austin Alig

Austin Alig

Montrel McCall

Montrel McCall

Kevin Boisseau

Kevin Boisseau

Jimmy Lam

Jimmy Lam



Empty Space

 

Project Description

The goal of “ “ is to create a video game that evolves itself to adapt to the players’ game style. We will create an algorithm, based on the NEAT algorithm, that will evole weapons, levels, and enemies; with weapons changing their appearance and abilities, levels changing to give the players new experiences, and enemies changing based on what they learned from fighting the player to make sure the player always have a challenge. We hope that this game and the game algorithm will become an asset to the gaming industry as well as provide players with an exciting and fun experience.

Project Files