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Conference Paper
C. Puklavage, Pirela, A., Gonzalez, A. J., and Georgiopoulos, M., Imitating personalized expressions through an Avatar using Machine Learning, in Proceedings of the 23rd International FLAIRS conference, 2010.
G. Bebis and Georgiopoulos, M., Improving generalization by using genetic algorithms to determine the neural network size, in Southcon 95, 1995.
M. J. Johnson, Georgiopoulos, M., Mollaghasemi, M., and McGinnis, M., Improving human behavior in simulations – OneSAF tested baseline intelligent computer generated objects, in SCS, Military, Government and Aerospace Simulation Symposium 2001 (MGA 2001) Conference, Seattle, Washington, 2001.
G. Bebis, Papadourakis, G. M., Georgiopoulos, M., and Heileman, G. L., Increasing classification accuracy using multiple-neural-network schemes, in Proceedings of the 1992 SPIE Conference (Technical Program on Intelligent Information Systems), Orlando, FL, 1992.
M. Dagley-Falls, Georgiopoulos, M., and Young, C., Influencing sense of community in a STEM living-learning community: An NSF STEP funded project, in Proceedings of the 2010 ASEE Conference and Exposition, 2010.
H. Bahr, Georgiopoulos, M., and DeMara, R., Integer-encoded massively parallel processing of fast learning Fuzzy ARTMAP neural networks, in Proceedings SPIE; Conference of Applications and Science of Artificial Neural Networks III, Orlando, FL, 1997.
Journal Article
C. Young, Georgiopoulos, M., Hagen, S., Geiger, C., Dagley-Falls, M., Islas, A., Ramsey, P., Lancey, P., Forde, D., and Bradbury, E., Improving Student Learning in Calculus through Applications, International Journal of Mathematical Education in Science and Technology, vol. 42, pp. 591-604, 2011.
G. Bebis, Georgiopoulos, M., Shah, M., and da Lobo, V. N., Indexing Based on Algebraic Functions of Views, Computer Vision and Image Understanding, vol. 72.3, pp. 360–378, 1998.
J. Reeder, Gita, S., Georgiopoulos, M., and Anagnostopoulos, G. C., Intelligent Trading Agents for Massively Multi-player Game Economies, Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference, pp. 102–107, 2008.
J. Reeder, Miguez, R., Sparks, J., Georgiopoulos, M., and Anagnostopoulos, G. C., Interactively Evolved Modular Neural Networks for Game Agent Control, IEEE Symposium on Computational Intelligence and Games (CIG 08, pp. 167–174, 2008.