Eugene M. Taranta II received his Bachelor of Science in Computer Science from UCF in 2006 and after a long break, his MS in Computer Science in 2012. He currently works as a Senior Firmware Engineer for Xyratex Ltd., specializing in RAID technology, a career that started with part-time QA work during his Junior year of high school. After writing a somewhat terrible iPhone game (The StickZombie Massacre) as a self-introduction to game development, and after being immensely inspired by Alan Wake, he decided to return to school in 2011 to learn more about how great games are made--the theory and mathematics of (since he has little artistic or storytelling aptitude). Challenging projects and intriguing research have since motivated him to pursue a Ph.D. in Computer Science.
Research interests include: Gesture recognition, computer graphics, and RAID performance and coding theory.