A C D E F G I K M R U W Y

C

CommandAttack - Static variable in class yaes.application.eel6938.game.Constants
 
CommandEat - Static variable in class yaes.application.eel6938.game.Constants
 
CommandFlee - Static variable in class yaes.application.eel6938.game.Constants
 
CommandMate - Static variable in class yaes.application.eel6938.game.Constants
 
CommandMove - Static variable in class yaes.application.eel6938.game.Constants
 
Commands - Static variable in class yaes.application.eel6938.game.Constants
 
Constants - class yaes.application.eel6938.game.Constants.
 
Constants() - Constructor for class yaes.application.eel6938.game.Constants
 
ContentAgent - Static variable in class yaes.application.eel6938.game.Constants
 
ContentFood - Static variable in class yaes.application.eel6938.game.Constants
 
ContentObstacle - Static variable in class yaes.application.eel6938.game.Constants
 
ContentOpen - Static variable in class yaes.application.eel6938.game.Constants
 
canAttack() - Method in class yaes.application.eel6938.game.objects.Agent
This function is used to determine if the agent can attack any other agent or not.
canEat() - Method in class yaes.application.eel6938.game.objects.Agent
This function is used to determine if the agent can feast from food/energy resources or not.
canFlee() - Method in class yaes.application.eel6938.game.objects.Agent
This function is used to determine if the agent can flee or not.
canMate() - Method in class yaes.application.eel6938.game.objects.Agent
This function is used to determine if the agent can mate or not.

A C D E F G I K M R U W Y